Game Design

Why study „Game Design“?

From Gamer to Developer!

Spooky escape rooms, colorful Jump-'n'-Runs or the infinite realms of Open World Games – You are an expert Gamer and you have always wanted to design your own Games? You would love to create fascinating worlds but need to acquire the technical ability to develop them? So, join our Gaming Community! At mdh we will teach you step by step how to create award-winning games, from an early idea to completion – and all the skills you need to become a successful professional in the interactive media world of tomorrow. Let us dive into virtual realities together and enchant people with your craft.

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Duration

7 semesters

ECTS points

210

Degree

Bachelor of Science

Start

01.10.2024 (Wintersemester)

Language

English, German

Campus

Berlin (EN)
Düsseldorf (DE)
Munich (DE)
Munich (EN)

Format

On site

Monthly fees

EU from 785,00 €
Non-EU from 1.050,00 €

Insights

You can look forward to:

30
%
Game design
25
%
Game art
25
%
Computer science & programming
20
%
Projects & research

Your Program

We will teach you everything you need to know about Computer Games – from conception to Game Art and Game Engineering.

Decide who you want to be! It is up to you whether you want to concentrate on the conceptional, graphic or technical side of Game Development. You will meet other equally enthusiastic students like yourself whose talents will complement your own and with whom you can work on making dreams come true. At the end of the program, you will be able to produce your own Games; as an artist, programmer or designer.

Do you want to start your studies at mdh in 2024?

We're rewarding early enrollments with a Study Kit! Enroll until April 30, 2024 and receive your Study Kit at the start of your studies in April or October.

Get all the information here

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Student showreel

Exhibition Hall

BAIT (Game Design)

BAIT (Game Design)

BAIT (from the 3rd semester) is an arcade game in which players go deeper and deeper into the ocean.

Cyberdome (Game Design)

Cyberdome (Game Design)

Players have to overcome difficult jump and run sequences.

Cyberdome (Game Design)

Cyberdome (Game Design)

The goal of the game is to make the city a better place.

Cyberdome (Game Design)

Cyberdome (Game Design)

Character design for the game that takes place underground.

Sanity (Game Design)

Sanity (Game Design)

A solar flare is hurtling towards Earth. Humans must band together to survive.

Aglow (Game Design)

Aglow (Game Design)

"Aglow" is a 3rd semester 3D puzzle game based on light manipulation.

Aglow (Game Design)

Aglow (Game Design)

Rendering & design of the game elements with complex lighting and light effects.

Aglow (Game Design)

Aglow (Game Design)

3D programming of each individual gameplay.

3D Printing (Game Design)

3D Printing (Game Design)

In our workshop students can make 3D prints.

Virtual Reality (Game Design)

Virtual Reality (Game Design)

We deal with the topic of VR during our studies and in research projects.

Chinese Assetpack (Game Design)

Chinese Assetpack (Game Design)

During the 5th semester internship at "Spicy Sushi Games", our Studies worked on this Assetpack.

Concept Art Knight (Game Design)

Concept Art Knight (Game Design)

The character was created for a session in Dungeons and Dragons.

Concept Art Knight (Game Design)

Concept Art Knight (Game Design)

This concept was created by Veronika Rupp in the 4th semester.

Your Study Content

The program is designed to teach you all the conceptual, artistic and technical skills required to develop computer Games.

Conception

The program is designed to teach you all the conceptual, artistic and technical skills required to develop computer Games.

  • User-friendly interfaces and intuitive controls for the game
  • Background stories and entertaining in-game dialogues
  • Exciting Levels and challenging tasks

Art

The artistic part of your studies revolves around the visual design of Games, for example with the:

  • Development of characters and gaming worlds as a Concept Artist
  • 3D-modelling and und the integration of your assets into a Game Engine 
  • Animation and making characters and Game worlds come alive

Technical Aspects

The technical part covers programming and data technology. You will learn:

  • To write Software Design Patterns and readable code
  • To program graphics, shaders and Post-FX
  • relevant methods for the implementation of AI in Games

After completing your first semester, you can choose between one of two specialisations: „Game Art“ or „Game Engineering“. You can try out your new skills in a number of practical projects and expand your personal abilities. At the end of the program, you will have compiled an extensive project portfolio to show for your acquired skills – an ideal basis for your successful application in the Games Industry!

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Student Project

Your Career

Target Groups "Game Design"

  • Avid Gamers
  • Artists who love to draw or model
  • Storytellers who want to create interactive worlds
  • Technology fans who love to work meticulously on hardware und software
  • Computer programmers who find traditional IT too dry

Your Professional Perspectives

The Gaming industry is booming. Computer Games are no longer just for typical „nerds“, they are being used in advertising, sports, movies, in research, in the classroom and even in therapy. People with relevant skills are in demand and job perspectives manifold.

mdh graduates do not only work in Gaming studios, but in all other areas where 2D- or 3D-Visualisations or applications are designed. Accordingly, your skills range from app development to VR implementation. Apart from internationally renowned Gaming studios like Yager or Ubisoft Blue Byte, our alumni also work for companies like SAP, Siemens, Bosch and BMW. Many graduates decide to found of their own companies: Successful German studios like Chimera Entertainment (Sacred Legends, Angry Birds Evolution) or Mimimi Games (Shadow Tactics, Desperados III) were established by alumni of mdh directly upon graduation.

Typical Jobs

  • Game Designer
  • Level Designer
  • Game Writer
  • UI/UX Developer
  • 3D Artist
  • 3D Character Animator
  • Concept Artist
  • Game Developer
  • Game Programmer
  • Technical Artist
  • Game Producer
  • Product Manager
  • ...

Be inspired by the diverse career prospects and the potential of a financially rewarding career path in the gaming industry. The successes of our graduates speak for themselves - including a former student who joined the company as a game designer after graduation and earns an annual salary of 40,000 euros.

The Mediadesign Hochschule offers you the ideal education to turn your creative passion into a successful future.

Application & Admission

Admission Requirements

  • Higher Education Entrance Qualification (Abitur) or equivalent diploma, i.e. IB or A-levels (check with our counseling department whether your diploma qualifies)
  • English skills. Language proof: TOEFL IPT: 543, TOEFL IBT: 74, IELTS (Academic): 6, Cambridge FCE: B2, PTE Academic: 59, IB Diploma: English A or B at HL or SL, BI 'English Language Proficiency Exam': PASS. We also accept Duolingo.

Information for applicants from abroad: You have the possibility to check your international certificates independently in advance via uni-assist and to inform yourself about the requirements for your admission: TO UNI-ASSIST

Personal Requirements

  • Ability to think logically and in larger scales
  • Being a Team Player ready to help others
  • First experience with Computer Games

Your personality and talents are more important than top grades!

Please apply via e-Mail (or regular mail). This is what we need from you:

  • A motivation letter (tell us what inspires you – ca. 1 page)
  • Representative work samples (Sketches, pictures, collages or early work, etc…)
  • Relevant grade reports as well as a resume with your current photo
  • Graduation diploma can be submitted after completion of your secondary school

You may apply during the school year (even before secondary school graduation).

Tuition Fees:

  • Campus Berlin: English language program: EU citizens: 4.710,00 EUR/Semester | Non-EU citizens: 6.300,00 EUR/Semester
  • Campus Düsseldorf: German language program: EU-Citizens: 4.662,90 EUR/Semester | Non-EU citizens: 6.300,00 EUR/Semester
  • Campus München: German language program: EU-Citizens: 4.662,90 EUR/Semester | Non-EU citizens: 6.300,00 EUR/Semester

For all courses we charge a one-time registration fee of 490,00 EUR and a one-time examination fee of 1.050,00 EUR.

For non-EU citizens, the one-time examination fee of 1.050,00 EUR is included in the tuition price.

In case of prepayment (semesterly, annually, completely) the tuition fees can be reduced by up to 5%. (This discount is not compatible with early registration discounts).

 

 

Alumnus Jahn Hummel - Game Design (B.Sc.)

3D Artist

LinkedIn

"In my opinion, it is important to always work on your own projects in addition to your regular studies and to acquire knowledge and further technical skills independently. mdh has always been very supportive along the way."

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Infos & Help

You have questions?

You have questions?

Our student advisory service will be happy to help you with questions regarding application and financing. Just give us a call or send us an e-mail. Our student advisors will advise you in a personal information session. We will gladly send you free information material.
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